CHIP DESIGNER Nvidia will license its GPU technology to compete with Qualcomm and Samsung in the smartphone and tablet markets
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Nvidia has been promoting its own ARM based Tegra system on chip
(SoC) for a number of years with relatively muted success. However the
firm announced that it will look to license its GPU technology, including its Kepler architecture, to other chip designers.
While Nvidia's biggest Tegra production win came with the Google Nexus 7
tablet, the firm's silicon has largely been overtaken by Qualcomm and
especially Samsung, which has been able to shorten its product cycles
and ramp up CPU and GPU performance quickly. And it seems that Nvidia
has had enough of the PC market, with Nvidia EVP, general counsel and
secretary David Shannon starting his announcement by saying, "PC sales
are declining with the rise of smartphones and tablets."
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Shannon tried to play down the fact that Nvidia isn't in Microsoft's Xbox One,
Sony's PS4 or Nintendo's Wii U, which means that game developers will
optimise for AMD's graphics architecture, by saying that the firm
previously licensed GPU technology to Sony for use in its PS3 console.
He also referred to the fact that Nvidia has a cross licensing deal with
Intel worth about $1.5bn over six years.
Instead Shannon hinted that Nvidia might get out of designing
complete chips altogether by saying, "It's not practical to build
silicon or systems to address every part of the expanding market.
Adopting a new business approach will allow us to address the universe
of devices."
Shannon said that the firm will offer licensing rights to other parts
of its graphics patent library, though he didn't say anything about the
software defined radio technology that Nvidia bought from British firm
Icera.
Nvidia's decision to license GPU technology is a major shift for a
firm that has tried to market its technology by designing its own chips
for desktops, laptops, smartphones, tablets and high performance
computing.
Such is the importance of this announcement that The INQUIRER has
been told by a number of sources that originally 18 June was when the
firm was planning to announce its Geforce GTX 760 Ti graphics card, a
launch that has now been put back by a week, presumably due to this
announcement.
Nvidia's graphics library has its merits, but the biggest problem is
that it hasn't been proven in smartphones and tablets against the
competition. The firm's Tegra 3 SoC is far too old to compete and the
Kepler architecture, while working well on desktop and laptop GPUs, is
completely unproven on chips intended for smartphones and tablets.
Nvidia will also face a challenge in trying to keep software vendors
interested, in particular game developers, as this message seems to
signal a significant shift away from the PC desktop, which might help
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